Game Art Styles

Sega Tetris

Sega AM1 · 1999

Fixed camera · Puzzle · Console

Dimension
2.5D
Rendering
Stylized 3D
Colors
BlueGreenPurpleGrayTealRedBrownExport palette ↓
Linework
No outlines
Shading
Soft gradient
Texture
Low-res textures
Palette
Vibrant
Proportions
Exaggerated, Cute
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About

Sega Tetris is a falling-block puzzle game with polygonal characters and changing scenic backgrounds. Its arcade version offers single-player and competitive modes, including linked four-player competition.

Art style

Sega Tetris (1999, Sega AM1) is a 2.5D stylized 3D game played from a fixed camera view. Its look is built from shapes without outlines, soft gradient shading and low-res textures. The palette is vibrant.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Remake · Arcade (3D)
Developer
Sega AM1
Ported by
WOW Entertainment
Publisher
SEGA Enterprises Ltd.
Released
1999-11 Japan, Arcade
2000-11-23 Japan, Dreamcast
Platforms
Arcade (Sega NAOMI), Dreamcast
Also known as
セガテトリス (Japan)
Credits
Mamoru Ikeuchi Character Designer
Miwa Yamaura Designer
Naohiro Ninomiya Designer
Kenichi Takahashi Designer
Masamoto Morita Director
Rikiya Nakagawa Executive Producer
Links
official · mobygames · tetris.wiki

Screenshots 5

Related

Tetris series 2 games

Sega Tetris screenshot: stylized 3d, fixed camera, no outlines, soft gradient (environment, character)1999Sega TetrisTetris Worlds screenshot: pixel art, fixed camera, flat / unlit (environment, ui / menu)2001Tetris Worlds

How the Tetris art style changed over time →

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