Ori and the Blind Forest: Definitive Edition
Moon Studios · 2016
- Dimension
- 2D
- Rendering
- Painterly
- Colors
- GreenBlackTealOrangeRedYellowExport palette ↓
- Linework
- No outlines
- Shading
- Soft gradient, Rim lighting
- Texture
- Hand-painted textures
- Post-processing
- Bloom
- Palette
- Vibrant, Cool, Dark
- Proportions
- Cute, Exaggerated
About
An exploration-focused action platformer in which Ori journeys through the dying forest of Nibel. The Definitive Edition expands the original game with new areas, abilities, story sequences, difficulty options and fast travel.
Art style
Ori and the Blind Forest: Definitive Edition (2016, Moon Studios) is a 2D painterly game played from a side-scrolling view. Its look is built from shapes without outlines, soft gradient shading, rim lighting, hand-painted textures and bloom. The palette is vibrant, cool and dark.
Then and now 2015 → 2016


Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Enhanced port · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Moon Studios
- Publisher
- Microsoft Studios
- Engine
- Unity
- Released
- 2016-03-11 Worldwide, Xbox One
2016-04-27 Worldwide, Windows
2019-09-27 Worldwide, Nintendo Switch - Platforms
- Xbox One, Windows, Nintendo Switch
- Credits
- Johannes Figlhuber Lead Art, Cinematics, FX
Maximilian Degen Concept Art, Level Art
Simon Kopp Concept Art, Level Art
Herdis Jakobsen Level Art
Anna Jasinski User Interface; Level Art
Steffen Unger 3D Character Art
James Nicholas Benson Lead Animation
Rahel Brunold Animation
Thomas Mahler Director
Gennadiy Korol Project Manager; Technical Artist; Lead Programmer
Mark Coates Executive Producer - Links
- steam · wikipedia · mobygames · official
Screenshots 5
Versions of Ori and the Blind Forest 2


Related
Ori series 3 games



How the Ori art style changed over time →
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