GAME ART STYLES
2000PlayStationFinal Fantasy

FINAL FANTASY IX

Square

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About

Final Fantasy IX is a role-playing game set in Gaia. Players explore towns and dungeons, interact with characters, and fight randomly encountered enemies using menu commands and the Active Time Battle system.

Details

Release
Original release · PlayStation
Developer
Square
Released
2000-07-07 Japan, PlayStation
Platforms
PlayStation, PlayStation 4
Variants
FINAL FANTASY IX
Type
remaster
Platforms
  • PlayStation 4
Art changes
High-definition movies and character models.
Sources
Also known as
ファイナルファンタジーIX (Japan)
Credits
Hideo Minaba Art director

Final Fantasy series 11 games

FINAL FANTASY screenshot: pixel art, three-quarter, fixed camera, black outlines, flat / unlit (combat, ui / menu)1987FINAL FANTASYFinal Fantasy II screenshot: pixel art, three-quarter, fixed camera, black outlines, flat / unlit (environment)1988Final Fantasy IIFINAL FANTASY III screenshot: pixel art, top-down, three-quarter, black outlines (environment)1990FINAL FANTASY IIIFinal Fantasy IV screenshot: pixel art, three-quarter, fixed camera, black outlines, dithered shading (combat)1991Final Fantasy IVFINAL FANTASY V screenshot: pixel art, three-quarter, fixed camera, interior lines (environment)1992FINAL FANTASY VFINAL FANTASY VI screenshot: pixel art, fixed camera, black outlines, dithered shading (environment, combat)1994FINAL FANTASY VIFINAL FANTASY VII screenshot: low-poly, pre-rendered, fixed camera, no outlines (environment, character)1997FINAL FANTASY VIIFINAL FANTASY VIII screenshot: low-poly, pre-rendered, fixed camera, third-person, no outlines, baked lighting (environment)1999FINAL FANTASY VIIIFINAL FANTASY IX screenshot: pre-rendered, low-poly, fixed camera, third-person, no outlines, baked lighting (environment)2000FINAL FANTASY IXFinal Fantasy Chronicles screenshot: pixel art, hand-drawn, digitized / fmv, three-quarter, colored outlines, baked lighting (environment)2001Final Fantasy ChroniclesFinal Fantasy X screenshot: realistic, pre-rendered, third-person, fixed camera, no outlines, soft gradient (environment)2001Final Fantasy X

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