The Last of Us Part II Remastered
Naughty Dog · 2024
- Dimension
- 3D
- Rendering
- Realistic
- Colors
- BlackBrownGrayOrangeExport palette ↓
- Linework
- No outlines
- Shading
- Realistic lighting
- Texture
- PBR materials
- Post-processing
- Film grain, Chromatic aberration, Bloom
- Palette
- Muted, Dark
- Proportions
- Realistic, Grotesque
About
A third-person action-adventure following Ellie and Abby through a post-pandemic United States, combining stealth, exploration and combat against humans and infected. This remaster adds graphical improvements, the No Return survival mode and playable unfinished Lost Levels with development commentary.
Art style
The Last of Us Part II Remastered (2024, Naughty Dog) is a 3D realistic game played from a third-person view. Its look is built from shapes without outlines, realistic lighting, PBR materials, film grain, chromatic aberration and bloom. The palette is muted and dark.
Then and now 2020 → 2024


Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Remaster · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Naughty Dog
- Ported by
- Nixxes Software, Iron Galaxy Studios
- Publisher
- Sony Interactive Entertainment, PlayStation Publishing LLC
- Released
- 2024-01-19 Worldwide, PlayStation 5
2025-04-03 Worldwide, Windows - Platforms
- PlayStation 5, Windows
- Credits
- Christian Nakata Environment Art Directors
Erick Pangilinan Art Director — original The Last of Us Part II
John Sweeney Art Director — original The Last of Us Part II
Ashley Swidowski Lead Character Concept Artist — original The Last of Us Part II
Matthew Gallant Game Director — Remastered - Links
- official · wikipedia · steam
Screenshots 5
Versions of The Last of Us Part II 2


Related
The Last of Us series 2 games
How the The Last of Us art style changed over time →
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