Game Art Styles

Dragon Quest II

Chunsoft · 1987

Three-quarter · RPG · Console

Dimension
2D
Rendering
Pixel art
Colors
GreenBlackGrayRedYellowExport palette ↓
Shading
Flat / Unlit
Pixel details
8-bit, Dithering
Palette
Limited palette, Vibrant
Proportions
Chibi
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About

A party-based role-playing game in which the prince of Midenhall joins two royal cousins to oppose Hargon. It expands the first game's adventure with multiple party members and enemies per battle.

Art style

Dragon Quest II (1987, Chunsoft) is a 2D pixel art game played from a three-quarter view. Its look is built from flat/unlit shading. The palette is limited and vibrant.

Palette 12 colors

Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG

Details

Release
Original release · NES / Famicom
Developer
Chunsoft
Publisher
Enix
Released
1987-01-26 Japan, Famicom
1990-09 North America, NES
Platforms
Famicom, NES
Also known as
Dragon Warrior II (North America)
ドラゴンクエストII 悪霊の神々 (Japan)
Dragon Quest II: Akuryou no Kamigami (Japan)
Dragon Quest II: Luminaries of the Legendary Line (International; later releases)
Dragon Warrior Part 2 (North America)
Credits
Akira Toriyama Monster Designer
Takashi Yasuno CG Designer — original version
Satoshi Fudaba CG Designer — Dragon Warrior II localization
Koichi Nakamura Director
Yukinobu Chida Producer
Yuji Horii Scenario Writer
Links
wikipedia · mobygames

Related

Dragon Quest series 11 games

Dragon Quest II screenshot: pixel art, three-quarter, flat / unlit (environment)1987Dragon Quest IIDragon Warrior III (NES) screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1988Dragon Warrior III (NES)Dragon Quest screenshot: pixel art, three-quarter, first-person, black outlines, flat / unlit (environment)1989Dragon QuestDragon Quest IV screenshot: pixel art, three-quarter, black outlines, flat / unlit (environment)1990Dragon Quest IVDragon Warrior III (Game Boy Color) screenshot: pixel art, three-quarter, first-person, black outlines (environment)2000Dragon Warrior III (Game Boy Color)Dragon Quest III (Mobile) screenshot: pixel art, three-quarter, first-person (environment)2014Dragon Quest III (Mobile)Dragon Quest III (PS4 / 3DS) screenshot: pixel art, three-quarter, baked lighting (environment)2017Dragon Quest III (PS4 / 3DS)Dragon Quest III: The Seeds of Salvation (Nintendo Switch) screenshot: pixel art, hand-drawn, three-quarter, black outlines, baked lighting (environment, character)2019Dragon Quest III: The Seeds of Salvation (Nintendo Switch)Dragon Quest III HD-2D Remake screenshot: pixel art, stylized 3d, three-quarter, soft gradient (environment)2024Dragon Quest III HD-2D RemakeDragon Quest HD-2D Erdrick Trilogy Collection screenshot: stylized 3d, pixel art, three-quarter, soft gradient (environment)2025Dragon Quest HD-2D Erdrick Trilogy CollectionDragon Quest I & II HD-2D Remake screenshot: stylized 3d, pixel art, three-quarter, soft gradient (environment)2025Dragon Quest I & II HD-2D Remake

How the Dragon Quest art style changed over time →

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