Disco Elysium
ZA/UM · 2019
- Dimension
- 2.5D
- Rendering
- Painterly
- Colors
- GrayBlack
- Linework
- No outlines
- Shading
- Soft gradient, Baked lighting
- Texture
- Brush strokes, Hand-painted textures
- Palette
- Muted, Cool
- Imitated medium
- Oil / Gouache
- Art movement
- Expressionism
- Proportions
- Realistic, Grotesque
Art style
Disco Elysium (2019, ZA/UM) is a 2.5D painterly game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading, baked lighting, brush strokes and hand-painted textures. The palette is muted and cool. It draws on oil and gouache and expressionism.







