Game Art Styles

Disco Elysium

ZA/UM · 2019

Isometric · RPG · PC · Console

Dimension
2.5D
Rendering
Painterly
Colors
GrayBlack
Linework
No outlines
Shading
Soft gradient, Baked lighting
Texture
Brush strokes, Hand-painted textures
Palette
Muted, Cool
Imitated medium
Oil / Gouache
Art movement
Expressionism
Proportions
Realistic, Grotesque
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Art style

Disco Elysium (2019, ZA/UM) is a 2.5D painterly game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading, baked lighting, brush strokes and hand-painted textures. The palette is muted and cool. It draws on oil and gouache and expressionism.

Screenshots 3

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