Game Art Styles

Superhot

Superhot Team · 2016

First-person · Action · PC · Console

Dimension
3D
Rendering
Minimalist, Low-poly
Colors
WhiteTealBlueRedGray
Linework
No outlines
Shading
Flat / Unlit
Texture
Untextured
Palette
Spot color, Limited palette
Proportions
Faceless
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About

SUPERHOT is a single-player first-person puzzle shooter in which time advances primarily when the player moves, allowing carefully planned shooting, melee attacks and bullet dodging. Its minimalist environments contrast with red enemies and black weapons, while its story unfolds through a fictional computer operating system and a mysterious game executable.

Art style

Superhot (2016, Superhot Team) is a 3D minimalist and low-poly game played from a first-person view. Its look is built from shapes without outlines, flat/unlit shading and untextured surfaces. The palette is spot color and limited.

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
SUPERHOT Team
Publisher
SUPERHOT Team
Engine
Unity
Released
2016-02-25 Worldwide, Windows
2016-02-25 Worldwide, macOS
2016-02-25 Worldwide, Linux
2016-05-03 Worldwide, Xbox One
2017-07-18 Australia, PlayStation 4
2017-07-19 Europe, PlayStation 4
Platforms
Windows, macOS, Linux, Xbox One, PlayStation 4, Nintendo Switch, Stadia
Credits
Marcin Surma Art Direction
Marcin Surma Set Design & Lighting
Konrad Kaca Set Design & Lighting
Tomasz Artur Bolek Set Design & Lighting
Marcin Surma Animation & 2D Artwork
Konrad Kaca 3D Modelling
Tomasz Artur Bolek 3D Modelling
Piotr Kosmala 3D Modelling
Piotr Iwanicki Directed by
Marek Bączyński Producer
Tom Kaczmarczyk Producer
Links
official · wikipedia · steam · playstation · itch · mobygames

Screenshots 3

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