Game Art Styles

Stardew Valley

ConcernedApe · 2016

Three-quarter · Simulation · PC · Console · Mobile

Dimension
2D
Rendering
Pixel art
Colors
GreenBrownYellowOrangeTeal
Linework
Colored outlines
Shading
Flat / Unlit
Pixel details
16-bit
Hardware look
SNES
Palette
Vibrant, Warm
Proportions
Chibi
⇆ Compare

About

Stardew Valley is an open-ended farming and life simulation RPG in which the player inherits their grandfather's neglected farm near Pelican Town. Players grow crops, raise animals, fish, explore mines, and build relationships with townspeople.

Art style

Stardew Valley (2016, ConcernedApe) is a 2D pixel art game played from a three-quarter view. Its look is built from colored outlines and flat/unlit shading. The palette is vibrant and warm. It deliberately imitates the SNES look.

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
ConcernedApe
Ported by
Sickhead Games, The Secret Police
Publisher
Chucklefish, ConcernedApe, 505 Games
Engine
Microsoft XNA Framework (original Windows release); MonoGame (Linux/macOS and Windows since 2021)
Released
2016-02-26 Worldwide, Windows
2016-07-29 Worldwide, Linux
2016-07-29 Worldwide, macOS
2016-12-13 North America, PlayStation 4
2016-12-14 Europe, PlayStation 4
2016-12-14 Worldwide, Xbox One
Platforms
Windows, Linux, macOS, PlayStation 4, Xbox One, Nintendo Switch, PlayStation Vita, iOS, Android, Tesla Arcade, Nintendo Switch 2
Also known as
スターデューバレー (Japan)
星露谷物语 (China)
星露谷物語 (Taiwan)
Sprout Valley
Credits
Eric Barone Artist
Eric Barone Director
Eric Barone Producer
Eric Barone Created by
Links
official · wikipedia · steam · mobygames · wiki.stardewvalley.net

Screenshots 3

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