1 / 6
Mars After Midnight
Lucas Pope · 2024
- Dimension
- 2D
- Rendering
- Pixel art, Hand-drawn
- Colors
- BlackGrayWhiteExport palette ↓
- Linework
- Inked lines, Interior lines
- Shading
- Hatching, Dithered shading
- Pixel details
- Dithering
- Palette
- 1-bit, Monochrome
- Proportions
- Exaggerated, Grotesque
About
Mars After Midnight is a single-player work simulator set at an off-colony community support center on Mars. Players screen visitors for support sessions, manage refreshments, clean up and plan subsequent meetings.
Art style
Mars After Midnight (2024, Lucas Pope) is a 2D pixel art and hand-drawn game played from a first-person / fixed camera view. Its look is built from inked lines, interior lines, hatching shading and dithered shading. The palette is 1-bit and monochrome.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Playdate
- Developer
- Lucas Pope
- Publisher
- 3909 LLC
- Released
- 2024-03-12 Worldwide, Playdate
- Platforms
- Playdate
- Credits
- Lucas Pope Art
Lucas Pope Design
Lucas Pope Sound
Lucas Pope Music
Lucas Pope Code - Links
- official · wikipedia · play.date · mobygames
Games that look like this
For developersMade Mars After Midnight? Get a “Featured on Game Art Styles” badge
Put this badge on your website, Steam page or press kit to show the game is featured here. It links to this page.







