Jet Set Radio Future
Smilebit · 2002
- Dimension
- 3D
- Rendering
- Cel-shaded
- Colors
- GrayBlackBrownYellowGreenTealBlueExport palette ↓
- Linework
- Black outlines, Interior lines
- Shading
- Two-tone cel
- Texture
- Hand-painted textures
- Palette
- Vibrant
- Art movement
- Anime, Y2K
- Proportions
- Exaggerated
About
Jet Set Radio Future follows inline-skating graffiti crews through a futuristic Tokyo, combining tricks, exploration and territorial tagging with encounters against rival gangs and police. It retains the series' cel-shaded presentation while introducing larger environments and multiplayer modes.
Art style
Jet Set Radio Future (2002, Smilebit) is a 3D cel-shaded game played from a third-person view. Its look is built from black outlines, interior lines, two-tone cel shading and hand-painted textures. The palette is vibrant. It draws on anime and Y2K.
Palette 12 colors
Download for Adobe / Affinity (.ase) · Procreate · GIMP / Aseprite / Krita (.gpl) · Hex list · PNG
Details
- Release
- Original release · Xbox
- Developer
- Smilebit
- Publisher
- Sega
- Released
- 2002-02-22 Japan, Xbox
2002-02-26 North America, Xbox
2002-03-14 Europe, Xbox - Platforms
- Xbox
- Also known as
- JSRF: Jet Set Radio Future (International)
JSRF ジェットセットラジオフューチャー (Japan)
Jet Grind Radio Future (North America (announced title)) - Credits
- Ryuuta Ueda Art Director
Masayoshi Kikuchi Project Director
Takayuki Kawagoe Producer - Links
- wikipedia · mobygames
Related
Jet Set Radio series 3 games
How the Jet Set Radio art style changed over time →
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