Game Art Styles

Hotline Miami

Dennaton Games · 2012

Top-down · Action · PC · Console

Dimension
2D
Rendering
Pixel art
Colors
BlackRedGrayYellowGreen
Linework
No outlines
Shading
Flat / Unlit
Pixel details
16-bit
Palette
Neon, Vibrant
Art movement
Vaporwave / Synthwave
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About

Hotline Miami is a top-down action shooter set in an alternative Miami in 1989, where a mysterious antihero carries out killings following answering-machine messages. It combines pixel art, gunplay and close combat with a surreal narrative and a driving soundtrack.

Art style

Hotline Miami (2012, Dennaton Games) is a 2D pixel art game played from a top-down view. Its look is built from shapes without outlines and flat/unlit shading. The palette is neon and vibrant. It draws on vaporwave and synthwave.

Details

Release
Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
Developer
Dennaton Games
Ported by
Abstraction Games
Publisher
Devolver Digital
Engine
GameMaker
Released
2012-10-23 Worldwide, Windows
2013-03 Worldwide, macOS
2013-06-25 North America, PlayStation 3
2013-06-25 North America, PlayStation Vita
2013-06-26 Europe, PlayStation 3
2013-06-26 Europe, PlayStation Vita
Platforms
Windows, macOS, Linux, PlayStation 3, PlayStation Vita, PlayStation 4, Android, Nintendo Switch, Xbox One, Stadia, PlayStation 5, Xbox Series X/S
Also known as
火線邁阿密
火线迈阿密
Cocaine Cowboy
Credits
Dennis Wedin Graphics Artist
Jonatan Söderström Additional Graphics
Niklas Åkerblad Cover art
Jonatan Söderström Game Design by
Dennis Wedin Game Design by
Leon Arnott Mac Version
Links
official · wikipedia · steam · mobygames

Screenshots 3

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