Don't Starve
Klei Entertainment · 2013
- Dimension
- 2.5D
- Rendering
- Hand-drawn
- Colors
- BrownBlackOrangeRed
- Linework
- Inked lines, Sketchy lines
- Shading
- Flat / Unlit
- Texture
- Paper grain
- Palette
- Muted, Dark
- Imitated medium
- Storybook
- Art movement
- Gothic
- Proportions
- Exaggerated
About
A wilderness survival game about Wilson, a scientist transported by a demon into a strange world. Players gather resources and craft equipment to survive in randomly generated environments, presented with dark, cartoonlike 2D characters in a 3D world.
Art style
Don't Starve (2013, Klei Entertainment) is a 2.5D hand-drawn game played from a three-quarter view. Its look is built from inked lines, sketchy lines, flat/unlit shading and paper grain. The palette is muted and dark. It draws on storybook and gothic.
Details
- Release
- Original release · Modern (PC / PS4 / PS5 / Xbox One / Series / Switch)
- Developer
- Klei Entertainment
- Ported by
- Abstraction Games
- Publisher
- Klei Entertainment
- Released
- 2013-04-23 Worldwide, Windows
2013-04-23 Worldwide, OS X
2013-04-23 Worldwide, Linux
2014-01-07 North America, PlayStation 4
2014-01-08 Europe, PlayStation 4
2014-02-22 Japan, PlayStation 4 - Platforms
- Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, PlayStation 3, iOS, Xbox One, Android, Nintendo Switch
- Also known as
- 饥荒 (China)
Don't Starve: Console Edition
Don't Starve: Giant Edition
Don't Starve: Pocket Edition
Don't Starve: Nintendo Switch Edition - Credits
- Jeff Agala Creative Director
Aaron Bouthillier Animator
Paul Ku Animator
Jeff Agala Executive Producer
Jamie Cheng Executive Producer - Links
- official · wikipedia · steam · mobygames







