Bastion
Supergiant Games · 2011
- Dimension
- 2D
- Rendering
- Painterly, Hand-drawn
- Colors
- BlackYellowBrownTealGrayBlue
- Linework
- No outlines
- Shading
- Soft gradient
- Texture
- Hand-painted textures
- Palette
- Vibrant, Warm
About
Bastion is a single-player action role-playing game set in a fantasy world shattered by a catastrophe called the Calamity. Players control the Kid as he gathers materials to restore the Bastion, exploring isometric environments distinguished by hand-painted artwork and narration that reacts to their actions.
Art style
Bastion (2011, Supergiant Games) is a 2D painterly and hand-drawn game played from an isometric view. Its look is built from shapes without outlines, soft gradient shading and hand-painted textures. The palette is vibrant and warm.
Details
- Release
- Original release · Xbox 360 / PlayStation 3 / Wii U
- Developer
- Supergiant Games
- Ported by
- BlitWorks
- Publisher
- Warner Bros. Interactive Entertainment, Supergiant Games
- Engine
- Proprietary C# technology built using Microsoft XNA
- Released
- 2011-07-20 Xbox 360
2011-08-16 Windows
2011-12-09 Browser (Google Chrome)
2012-04-26 macOS
2012-05-31 Linux
2012-08-29 iOS (iPad) - Platforms
- Xbox 360, Windows, Browser (Google Chrome), macOS, Linux, iOS, PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch
- Credits
- Jen Zee Art
Mike Colonnese 3D Modeling
Michael Laygo 3D Animation
Andre Mina Visual FX
Bret Denslow Map Beautification
Timothy Williams Map Beautification
Amir Rao Design
Greg Kasavin Design; Writing - Links
- official · official · wikipedia · steam · mobygames · mobygames







